Al-Qadim Wizard Spell List By Province

(*) Indicates Spell Described in Al-Qadim Source Book

For Others see 2nd Edition Player's Handbook

1st Level (Universal)

2nd Level (Universal)

3rd Level (Universal)

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Avert Evil Eye(*)

Bind

Blink

Alarm

Blindness

Clairaudience

Armour

Blur

Clairvoyance

Cantrip

Continual Light

Delude

Change Self

Darkness 15' Radius

Dispel Magic

Charm Person

Deafness

Dispel Mirage(*)

Comprehend Languages

Deeppockets

Explosive Runes

Detect Magic

Detect Evil

Find Water(*)

Find Familiar

Detect Invisibility

Haste

10 Friends

ESP

Hold Person

11 Gaze Reflection

Forget

Infravision

12 Grease

Improved Phantasmal Force

Invisibility 10' Radius

13 Hold Portal

Invisibility

Item

14 Hypnotism

Knock

Lightning Bolt

15 Identify

Know Alignmen

Non-detection

16 Jump

Levitate

Phantom Steed

17 Ligh

Locate Object

Protection from Evil 10'Radius

18 Magic Missile

Mirror Image

Protection from NormalMissiles

19 Mending

Misdirection

Sepia Snake Sigil

20 Mount

Ray of Enfeeblement

Slow

21 Phantasmal Force

Rope Trick

Spectral Force

22 Protection from Evil

Scare

Suggestion

23 Read Magic

Shatter

Tongues

24 Shield

Strength

Wraithform

25 Sleep

Web

 

26 Spider Climb

Wizard Lock

 

27 Spook

 

 

28 Taunt

 

 

29 Unseen Servant

 

 

30 Ventriloquism

 

 

 

 

 

1st Level (Flame)

2nd Level (Flame)

3rd Level (Flame)

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Affect Normal Fires

Banish Dazzle(*)

Fireball

Burning Hands

Fire Arrows(*)

Flame Arrow

Dancing Lights

Flaming Sphere

Sunscorch(*)

Fire Truth(*)

Pyrotechnics

 

 

Sundazzle(*)

 

 

 

 

1st Level (Sand)

2nd Level (Sand

3rd Level (Sand)

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Move Sand(*)

Dust Curtain(*)

Hissing Sand(*)

Sand Jambiya(*)

Enlarge Desert Creature(*)

Sand Sword(*)

Sand Slumber(*)

Pillar of Sand(*)

Whispering Sand(*)

Sand Quiet(*)

Sand Shadow(*)

 

Traceless Travel(*)

 

 

 

 

 

1st Level (Sea)

2nd Level (Sea)

3rd Level (Sea)

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Cool Strength(*)

Depth Warning(*

Converse with Sea Creatures(*)

Float(*)

Fog Cloud

Stone Hull(*)

Sea Sight(*)

True Bearing(*)

Water Breathing

WaterBane(*)

 

 

Wall of Fog

 

 

 

 

 

1st Level (Wind

2nd Level (Wind)

3rd Level (Wind)

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Alter Normal Winds(*)

Flying Jambiya(*)

Air Breathing

Feather Fall

Fog Cloud

Fly

Wall of Fog

Wall Against Noise(*)

Gust of Wind

Wind Compass(*)

Whispering Wind

Reveal Invisible(*)

 

 

Wind Shadow(*)

 

 

Wind Wall

 

 

 

4th Level (Universal

5th Level (Universal)

6th Level (Universal)

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Confusion

Advanced Illusion

Anti-Magic Shell

Contagion

Animate Dead

Conjure Animals

Detect Scrying

Avoidance

Contingency

Dimension Door

Chaos

Death Spell

Emotion

Cloudkil

Disintegrate

Enchanted Weapon

Domination

Enchant an Item

Fear

Dream

Eyebite

Fumble

Fabricate

Geas

Hallucinatory Terrain

False Vision

Globe of Invulnerability

10 Illusionary Wall

Feeblemind

Guards and Wards

11 Improved Invisibility

Flesh Mirage(*)

Legend Lore

12 Magic Mirror

Hold Monster

Mass Suggestion

13 Massmorph

Magic Jar

Mirage Arcana

14 Minor Creation

Major Creation

Mislead

15 Minor Globe of

Seeming

Permanent IllusionInvulnerability

16 Polymorph Other

Sending

Project Image

17 Polymorph Self

Telekinesis

Repulsion

18 Rainbow Pattern

Teleport

True Seeing

19 Remove Curse

Wall of Force

Veil

20 Shout

Wall of Iron

 

21 Vacancy

 

 

22 Wizard Eye

 

 

 

 

 

4th Level (Flame)

5th Level (Flame)

6th Level (Flame)

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Enhance Fire Creature(*)

Conjure Elemental

Flame of Justice(*)

Fire Charm

Fire Track(*)

Flameproof(*)

Fire Shield

 

 

Fire Trap

 

 

Sunfire(*)

 

 

Sunwarp(*)

 

 

Wall of Fire

 

 

 

 

 

4th Level (Sand)

5th Level (Sand)

6th Level (Sand)

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Conjure Sand Lion(*)

Conjure Elemental

Glassee

Dig

Desert Fist(*)

Move Earth

Sandcone(*)

Move Dune(*)

Part Sand(*)

Stoneskin

Passwall

Sand Shroud(*)

 

Stone Shape

Stone to Flesh

 

Transmute Rock to Mud

Transmute Water to Dust

 

Wall of Stone

 

 

 

 

4th Level (Sea)

5th Level (Sea)

6th Level (Sea)

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Ice Storm

Airy Water

Command Water Spirits(*)

Shatterhull(*)

Cone of Cold

Lower Water

Solid Fog

Conjure Elemental

Part Water

Strengthen Water

Shipshock(*)

Ship of Fools(*)

Creature(*)

 

 

Wall of Ice

Transmute Rock to Mud

Transmute Water to Dust

Water Blast(*)

 

 

 

 

 

4th Level (Wind)

5th Level (Wind)

6th Level (Wind)

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Ghost Rigging(*)

Airy Water

Control Weather

Mirage Wall(*)

Cloudkill

Death Fog

Solid Fog

Conjure Elemental

Invisible Stalker

Wind Blade(*)

Death Smoke(*)

Summon Wind Dragons(*)

Shield of Winds(*)

 

 

Wind Carpet(*)

 

 

 

 

 

7th Level (Universal)

8th Level (Universal)

9th Level (Universal)

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Duo-Dimension

Antipathy/Sympathy

Energy Drain

Finger of Death

Clone

Foresight

Forcecage

Demand

Imprisonment

Lifeproof(*)

Mass Charm

Power Word - Kill

Limited Wish

Maze

Prismatic Sphere

Mass Invisibility

Mind Blank

Shape Change

Phase Door

Permanency

Succor

Power Word - Stun

Polymorph Any Object

Time Stop

Prismatic Spray

Power Word - Blind

Weird

10 Reverse Gravity

Prismatic Wall

Wish

11 Sequester

Screen

 

12 Simulacrum

Symbol

 

13 Spell Turning

Trap the Soul

 

14 Teleport without Error

 

 

15 Vanish

 

 

16 Vision

 

 

 

 

 

7th Level (Flame)

8th Level (Flame)

9th Level (Flame)

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Delayed Blast Fireball

Incendiary Cloud

Conflagration(*)

Sun Stone(*)

Unleash Monolith(*)

Meteor Swarm

 

 

 

7th Level (Sand)

8th Level (Sand)

9th Level (Sand)

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Create Shade(*)

Glassteel

Crystalbrittle

Statue

River of Sand(*)

Sand Form(*)

 

Sand Worm(*)

 

 

Sink

 

 

Unleash Monolith(*)

 

 

 

 

7th Level (Sea)

8th Level (Sea)

9th Level (Sea)

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Water Form(*)

Cleanse Water(*)

Life Water(*)

 

Unleash Monolith(*)

Maelstrom(*)

 

 

 

7th Level (Wind)

8th Level (Wind)

9th Level (Wind)

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Create Soundstaff(*)

Unleash Monolith(*)

Windtomb(*)